Welcome to our first APPS FOR GOOD lesson in the new subject area of Creative Technologies. Both Y8 and Y9 will be following this course. You will have the opportunity to design a real telephone app which we may enter in a national competition and ultimately might be sold to members of the public. You will work in teams and will not only learn how to develop and make an app but also how it should be marketed. This is a new and exciting 'creative' project. I hope you will have lots of fun and learn some new skills which will help in the future.
SEATING PLAN
Some of you will be expecting - I guess even looking forward - to the traditional seating plan. We are going to have one but we can't do it until we have sorted out what team you are going to work in. This will be after next lesson.
TASK 1
You are going to create a learning blog where you will record what you have learned in each lesson, links to Google Docs containing your homework and where you will receive feedback. This will in effect be a diary of your input into this project.
TASK 2
Go to the following link and look at the apps which were prize winners at the 2014 National Final:
http://www.appsforgood.org/public/awards/2014
RESOURCES AND COURSE FRAMEWORK
You will be given access to a range of resources under the topic headings below. We will not cover everything in or carousel and you will have to make use of homework time and our PHONE APP CLUB. Which will meet on Wednesday lunchtime.
M1 Crash Course
M2 Idea generation and screening
M3 Scoping
M4 Product development
M5 Pitch and beyond
TEAMWORK
Begin to think about who you would like to work with in your team. JUST GOING WITH YOUR FRIENDS might be a bad idea as you will need people who have a wide a range of skills and abilities.
HOMEWORK
Make sure that you have sent a link to your learning blog by way of a reply to this posting. it would be helpful if you would title your post:
8X1 David Bowie
The things which make an app good are:
ReplyDeleteThe things which make an app bad are